ARSENII DOROGIN • INDEPENDENT DEVELOPER

Personal projects.
Ideas in motion.
Built with curiosity.

I build apps, games and small experiments in my spare time.

This is where I document what I make, the tools I explore and what each project teaches me along the way.

iOSWEBGAMESSYSTEMS

What I explore

The parts of building I keep returning to.

My projects move between native apps, playful systems, interfaces and backend logic. Each one is a reason to understand another layer a little better.

01

Native iOS

Swift and SwiftUI experiments shaped around touch, small screens and the character of Apple platforms.

02

Interfaces

Responsive layouts, interaction details and visual systems that make complex ideas easier to understand.

03

Game systems

Progression, resource loops, state management and the small rules that make a game feel coherent.

04

Backend & data

APIs, persistence and data models that support the visible experience without getting in its way.

05

Automation

Small tools, scripts and AI-assisted workflows for removing repetition and exploring new interactions.

06

Publishing & iteration

Taking a personal project from an early build to something others can try, then learning from feedback.

Things I'm building and exploring.

Games, apps and prototypes made independently in my spare time. Each card is clear about what exists today and what is still an experiment.

More about me

From a question to something I can use.

I keep the loop intentionally simple: make a small version, use it, notice what feels wrong and improve the parts that matter.

Browse the projects →

01. Notice

A project usually starts with a question, a friction point or a mechanic I want to understand.

02. Prototype

I reduce the idea to its smallest useful loop and test whether it is interesting enough to keep going.

03. Build

Interface, data and underlying systems evolve together in small working versions.

04. Reflect

I publish when it makes sense, collect feedback and write down what the project taught me.

Curious by default.
Learning by making.
Always iterating.

I'm Arsenii, an independent developer based in Spain. AVSIDEV is the name I use for the apps, games and software experiments I build in my spare time.

I enjoy moving between interface details, application architecture, game mechanics and backend logic. Building a real thing is how I learn what the idea actually needs.

iOS
Apps & games
Web
Fullstack systems
Open
Always learning
More about me
Building in public, one project at a time
01

Start with the interesting question

Each project begins with something I want to understand through making.

02

Keep a working version close

Small usable builds reveal more than a long list of imagined features.

03

Leave room to change direction

Reflection and iteration are part of the project, not cleanup at the end.

Tools I reach for when an idea needs form.

I choose tools around the thing I want to learn or build, then keep the stack as small as the project allows.

SwiftNative Development
SwiftUIApple Interfaces
TypeScriptType Architecture
Next.jsFullstack Web
ReactInterface Systems
Node.jsBackend Experiments
FirebaseApp Infrastructure
PostgreSQLStructured Data
DockerLocal Environments
AI / LLMsAutomation Experiments

Questions, feedback, or just want to say hello?

Write to me about one of the projects, something you are building, or a technical idea you would like to compare notes on.

Send an email